1. AR and VR Using the WebXR API
Author:
Library: Central Library and Documents Center of Mazandaran University (Mazandaran)
Subject: Programming. ; Web Development. ; -Computer programming. ; Computer games

2. Advances in sport science and computer science
Author: editor, Mark Zhou, Hong Kong Education Society, Hong Kong.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer science -- Congresses.,Sports -- Data processing -- Congresses.,Sports sciences -- Congresses.
Classification :
GV713
.
E358
2014


3. Beginning 3D game development with Unity :
Author: Sue Blackman.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Unity (Electronic resource),Computer adventure games.,Computer games-- Programming.,Three-dimensional display systems.,Video games-- Design.
Classification :
QA76
.
76
.
C672
B58
2011


4. Build an HTML5 game :
Author: by Karl Bunyan
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Cascading style sheets,Computer games-- Programming,HTML (Document markup language),JavaScript (Computer program language),Web applications
Classification :
QA76
.
76
.
C672
B856
2015


5. Build an HTML5 game :
Author: by Karl Bunyan
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Cascading style sheets,Computer games-- Programming,HTML (Document markup language),JavaScript (Computer program language),Web applications
Classification :
QA76
.
76
.
C672
B856
2015


6. Cutting-edge Java game programming
Author: / Neil Bartlett, Steve Simkin, Chris Stranc
Library: Central Library and Information Center of the University of Mohaghegh Ardabili (Ardabil)
Subject: Computer games- Programming,Java (Computer program language),Multimedia systems,World Wide Web
Classification :
QA76
.
76
.
C672
,
B37
1996


7. Flash MX 2004 games :
Author: Nik Lever.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Flash (Computer file),Flash (Computer file),Computer games-- Programming.,Computer games-- Programming.,COMPUTERS-- Digital Media-- General.,COMPUTERS-- Interactive & Multimedia.,COMPUTERS-- Web-- Site Design.,COMPUTERS-- Web-- User Generated Content.
Classification :
QA76
.
575
.
L48
2004eb


8. Foundation Expression Blend 3 with Silverlight /
Author: Victor Gaudioso.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Microsoft Expression blend.,Silverlight (Electronic resource),Microsoft Expression blend.,Microsoft Expression blend.,Silverlight (Electronic resource),Silverlight (Electronic resource),Application software-- Development.,Graphical user interfaces (Computer systems),Internet programming.,Multimedia systems.,Web sites-- Authoring programs.,Web sites-- Design.,Application software-- Development.,Application software-- Development.,COMPUTERS-- Digital Media-- General.,COMPUTERS-- Interactive & Multimedia.,COMPUTERS-- Web-- Site Design.,COMPUTERS-- Web-- User Generated Content.,Graphical user interfaces (Computer systems),Graphical user interfaces (Computer systems),Informatique.,Internet programming.,Internet programming.,Multimedia systems.,Multimedia systems.,Web sites-- Authoring programs.,Web sites-- Authoring programs.,Web sites-- Design.,Web sites-- Design.
Classification :
TK5105
.
8883
.
G38
2009


9. Game engine toolset development
Author: / Graham Wihlidal
Library: Central Library and Information Center of the University of Mohaghegh Ardabili (Ardabil)
Subject: Computer games- Programming,Computer games- Design,CA (Computer program language),Microsoft .NET,DirectX,Direct3D,Three-dimensional display systems- Programming,Visual programming (Computer science)
Classification :
QA76
.
76
.
C672
,
W545
2006


10. HTML5 canvas
Author: Steve Fulton and Jeff Fulton
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Cascading style sheets,Computer drawing,Computer games-- Programming,Computer graphics,HTML (Document markup language),Web site development,Web sites-- Design
Classification :
QA76
.
76
.
H94
F845
2013


11. HTML5 game programming with enchant.js /
Author: Brandon McInnis ... [et al.]
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Development.,Computer games-- Programming.,HTML (Document markup language),JavaScript (Computer program language),Web sites-- Computer games-- Development.

12. HTML5 in action /
Author: Rob Crowther, Joe Lennon, Ash Blue, Greg Wanish
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Application software-- Development,Computer games-- Development,Computer graphics-- Programming,HTML (Document markup language),Web site development
Classification :
QA76
.
76
.
H94
C76
2014


13. Interactive storytelling :
Author: edited by Rebecca Rouse, Hartmut Koenitz, Mads Haahr.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Artificial intelligence, Congresses.,Human-computer interaction, Congresses.,Interactive multimedia, Congresses.,Virtual reality, Congresses.,Artificial intelligence.,Computers-- Computer Graphics.,Computers-- Computer Science.,Computers-- Data Processing.,Computers-- User Interfaces.,Education-- Computers & Technology.,Educational equipment & technology, computer-aided learning (Calif.),Graphics programming.,Human-computer interaction.,Humanities.,Image processing.,Interactive multimedia.,Society & social sciences.,User interface design & usability.,Virtual reality.
Classification :
QA76
.
76
.
I59


14. Introduction to game development using Processing /
Author: James R. Parker.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Design.,Computer games-- Programming.,Processing (Computer program language),Computer games-- Design.,Computer games-- Programming.,GAMES-- Board.,Processing (Computer program language)
Classification :
QA76
.
76
.
C672
P377
2015eb


15. Micro Java game development /
Author: David Fox and Roman Verhovsek.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Programming.,Java (Computer program language),Portable computers-- Programming.

16. Microsoft Visual Basic game programming with DirectX /
Author: Jonathan S. Harbour.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Programming.

17. Networked Digital Technologies :
Author: edited by Filip Zavoral, Jakub Yaghob, Pit Pichappan, Eyas El-Qawasmeh.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Artificial intelligence.,Computer Communication Networks.,Computer science.,Database management.,Information storage and retrieval systems.,Information systems.,Software engineering.,Artificial Intelligence (incl. Robotics).,Computer Communication Networks.,Computer Science.,Information Storage and Retrieval.,Information Systems Applications (incl. Internet).,Software Engineering.,Software Engineering/Programming and Operating Systems.,Artificial intelligence.,Computer science.,Database management.,Information storage and retrieval systems.,Software engineering.
Classification :
QA76
.
76
.
A65
I58
2010


18. Physics for JavaScript games, animation, and simulations :
Author: Dev Ramtal, Adrian Dobre
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Programming,HTML (Document markup language),JavaScript (Computer program language),Physics-- Computer simulations
Classification :
QC52


19. Physics for JavaScript games, animation, and simulations :with HTML5 canvas
Author: Ramtal, Dev
Library: Library of Razi Metallurgical Research Center (Tehran)
Subject: Computer simulations ، Physics,Programming ، Computer games,، JavaScript )Computer program language(,، HTML )Document markup language(
Classification :
QC
52
.
R36
2014


20. Polished game development :
Author: Steven Goodwin
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Programming.
Classification :
QA76
.
76
.
C672

